Hi all!

// This is necessary to emit hot updates (currently CSS only): // Watcher doesn't work well if you mistype casing in a path so we use. // as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript. 'Production builds must have NODE_ENV=production.'. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. Even the editor interface, like toolbars, buttons, and the editing area, are plugins, too! @tuannd255. Editor builds are maintained in their respective GitHub repositories. For more information, see our Privacy Statement. Add two new elements to the exported object under the module.rules array (as new items of the oneOf array). to your account. // It is absolutely essential that NODE_ENV was set to production here. By clicking “Sign up for GitHub”, you agree to our terms of service and // We don't currently advertise code splitting but Webpack supports it. Feel free to file an issue on the GH issue tracker if you think that there's an error in the documentation. and by updating the cke-svg config rule from // The notation here is somewhat confusing. // Webpack uses `publicPath` to determine where the app is being served from. // Tell Webpack to provide empty mocks for them so importing them works. Customize one of the existing builds. You can always update your selection by clicking Cookie Preferences at the bottom of the page. Yes, I asked in StackOverflow after your comment.

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Well, since it is not bundled into CKEditor 4 directly, you need a way to expose it in you application so CKEditor can load it. To avoid the manual installation process submit your plugins to the Add-ons Repository and encourage third-party developers to do so. Already on GitHub? Note the change: test: /theme[/\]icons[/\][^/\]+.svg$/. Please follow this instruction – https://github.com/ckeditor/ckeditor5-react#changes-required-in-webpackconfigprodjs. // The production configuration is different and lives in a separate file.

The CKEditor team helped me solve this problem. By clicking “Sign up for GitHub”, you agree to our terms of service and // This allows you to set a fallback for where Webpack should look for modules. Try to exclude CKEditor 5's icons from the second one and we will see what happen: Awesome. they're used to log you in. // It's important to do this before Babel processes the JS. }. Here's our webpack.config if this helps out: and as you can see I've attempted to do all the changes CK5's documentation says to do with no luck. I have followed the instructions on this page: https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/installing-plugins.html.

The src/ckeditor.js file DOES contain export default class ClassicEditor extends ClassicEditorBase {}. // There are also additional JS chunk files if you use code splitting. // You can exclude the *.map files from the build during deployment. // Also exclude `html` and `json` extensions so they get processed. It means that your application cannot load SVG icons. It's just the virtual path that is, // served by WebpackDevServer in development. I'd recommend you add a "React Component" section to your official documentation so developers like myself don't ask the same questions. // solution that requires the user to opt into importing specific locales. Install the editor: npm install --save @ckeditor/ckeditor5-editor-inline, then use it in your app: I'm closing this issue as a duplicate (ckeditor/ckeditor5#667) but if something still won't work, let me know. } ) // the line below with these two lines if you prefer the stock client: // require.resolve('webpack-dev-server/client') + '?/'. // We placed these paths second because we want `node_modules` to "win". How to build from source using Laravel Mix? Successfully merging a pull request may close this issue. I'm trying to add @ckeditor/ckeditor5-image plugin to my react app, but it says cannot find the module even though I added. use: [ 'raw-loader' ] Copy the contents of the build folder into the ckeditor folder.

// These are the reasonable defaults supported by the Node ecosystem. This procedure creates a basic React application containing a TinyMCE editor based on our Basic example. If you have been following the https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/installing-plugins.html then the build should have an export since the npm run build in the @ckeditor/ckeditor5-build-classic invokes webpack builder that builds and exports the package. Your plugin will now be available in your CKEditor 4 installation. // It requires a trailing slash, or the file assets will get an incorrect path. // "file" loader makes sure assets end up in the `build` folder. // a plugin that prints an error when you attempt to do this.

It will work, however I don't think this is the preferred approach. But, this does not work. // If a URL is already hashed by Webpack, then there is no concern. they're used to log you in. }, Greetings! // Note: defined here because it will be used more than once. I saw one on npm that was not an official plugin (nor did it work) but considering you already have FontFamily, Alignment, FontSize, I'm a bit surprised you don't have a text color option. @Reinmar what do you think to add to the official docs a section to help people with similar problems with loaders and config for custom builds? Using online builder is a recommended solution, however, if you have plugins developed by yourself or by third parties, you can add plugins to your local installation manually by following the steps described below: Copy the plugin files to the plugins folder of your CKEditor 4 installation.

You can replace. // A missing `test` is equivalent to a match. // in `package.json`, in which case it will be the pathname of that URL. I can tell that I've done everything properly since everything works as it is supposed to when I open up the sample/index.html. Thanks. // It compiles slowly and is focused on producing a fast and minimal bundle. I'll talk with guys from Wiris, maybe they'll be fine with renaming their package to follow the convention. // changing JS code would still trigger a refresh. There is a section about installing CKEditor 5 from the source in a React application – https://github.com/ckeditor/ckeditor5-react#integrating-ckeditor-5-from-source. If you have any question – let us know. You can read the solution here: https://github.com/ckeditor/ckeditor5/issues/2072#issuecomment-534987536, New comments cannot be posted and votes cannot be cast. @pomek Thank you for responding. Have a question about this project? // These are the "entry points" to our application. Here, we tell CKEditor to add jsplus_image_editor to the extraPlugins variable of the config.js file.